Player Wiki
Everything you need to know about Myth War 2 Online β races, leveling, skills, maps, pets, equipment, quests, combat, and more.
Getting Started
Welcome to the world of Myth War 2 Online β a classic turn-based MMORPG with deep character progression, pet collection, and epic guild battles.
Create Your Character
Choose from 4 races and 8 classes. Each combination has unique strengths β warriors tank, priestesses heal, sorcerers blast, and berserkers smash. Your race determines your starting town and available skills.
Learn to Fight
Combat is turn-based with a charge bar system. Complete the Newbie Questline to learn basics. Capture pets in battle to fight alongside you. Form teams with other players for dungeon runs.
Grow Stronger
Level up to 104 (or 124 after Reborn). Allocate stat points, upgrade equipment from +1 to +13, learn skills up to Tier IV, collect powerful pets, and join a guild to conquer endgame content.
Level 12 Skill Support
Skill level 12 is supported for eligible reborn characters. The final level is not only a display increase: server tables define improved skill amount, duration, and target/rank behavior for the level 12 breakpoint.
Races & Classes
4 races, 8 unique classes. Each race has a male and female variant with distinct roles and playstyles.
Human
WoodlingorHumans are versatile and resilient, excelling in physical combat and divine healing. They thrive in balanced party compositions.
Warrior
Melee DPS / TankHeavy armor, two-handed weapons, high HP. Excels at taking and dealing physical damage. Best for frontline combat.
Priestess
Healer / SupportDivine magic healer with protective barriers and resurrection. Essential for group survival in dungeons and boss fights.
Centaur
Desert CityCentaurs combine raw power with unmatched speed. Their mounted combat style makes them devastating in both melee and ranged encounters.
Guardian
Tank / AoE MeleeMassive HP pool with thundering charge attacks that damage multiple enemies. The premier tank class for group content.
Archer
Ranged DPSLightning-fast ranged attacks with elemental arrows. High critical rate and the ability to kite enemies makes her deadly in PvP.
Mage
Sky PassageMages wield devastating arcane power. Their spells can devastate entire groups of enemies, but they are fragile and rely on MP management.
Sorcerer
AoE Magic DPSMaster of fire, ice, and lightning. Unrivaled area-of-effect damage output. Best for clearing dungeons and large-scale fights.
Enchantress
Debuffer / Magic DPSIllusions, curses, and life-drain magic. Can turn enemies against each other and weaken bosses significantly.
Borg
FlamingorStone-skinned and volcanic-born, Borgs are the most physically durable race. They combine raw melee power with spiritual shamanic magic.
Berserker
Melee DPS / BruiserPrimal rage fuels devastating cleave attacks. Natural physical resistance from stone skin. Highest raw melee damage in the game.
Shaman
Buffer / HybridAncestral totems buff the entire party while curses weaken foes. Bridges physical and spiritual combat with unique versatility.
Leveling Guide
Understand how experience and leveling works to maximize your progression speed.
Normal EXP Formula
Below level 49: EXP needed = 3.4 Γ (level + 2)β΄
Level 49 and above: EXP needed = 4 Γ levelβ΄
Maximum level: 104
Reborn EXP Formula
Reborn 1: EXP needed = 4.8 Γ levelβ΄, max level 124
Reborn 2: EXP needed = 5.6 Γ levelβ΄, max level 140
Reborn 3: EXP needed = 6.4 Γ levelβ΄, max level 140
Stat Points
Each level grants stat points to allocate across HP, MP, Attack, and Speed. After reborn, you receive 80 bonus unused stat points on top of your normal allocation. Plan your build carefully β respec is limited.
Growth Rates
Each stat has a growth rate that determines bonus stats per level-up. Growth rates are fixed at character creation based on your race and class. Higher growth = more powerful at high levels.
Talent Points
Earned through the Talent Point quest chain starting at level 30. Talent points provide permanent bonus stats beyond normal allocation. A critical source of endgame power.
EXP Table
Experience required to reach each level (cumulative total EXP shown).
| Level | Normal EXP to Next | Reborn 1 EXP to Next | Reborn 2 EXP to Next | Reborn 3 EXP to Next |
|---|---|---|---|---|
| 1 | 870 | 77 | 90 | 102 |
| 2 | 2,125 | 389 | 454 | 518 |
| 3 | 4,406 | 1,229 | 1,434 | 1,638 |
| 4 | 8,163 | 3,000 | 3,500 | 4,000 |
| 5 | 13,926 | 6,221 | 7,258 | 8,294 |
| 6 | 22,307 | 11,525 | 13,446 | 15,366 |
| 7 | 34,000 | 19,661 | 22,938 | 26,214 |
| 8 | 49,779 | 31,493 | 36,742 | 41,990 |
| 9 | 70,502 | 48,000 | 56,000 | 64,000 |
| 10 | 97,107 | 70,277 | 81,990 | 93,702 |
| 11 | 130,614 | 99,533 | 116,122 | 132,710 |
| 12 | 172,125 | 137,093 | 159,942 | 182,790 |
| 13 | 222,822 | 184,397 | 215,130 | 245,862 |
| 14 | 283,971 | 243,000 | 283,500 | 324,000 |
| 15 | 356,918 | 314,573 | 367,002 | 419,430 |
| 16 | 443,091 | 400,901 | 467,718 | 534,534 |
| 17 | 544,000 | 503,885 | 587,866 | 671,846 |
| 18 | 661,235 | 625,541 | 729,798 | 834,054 |
| 19 | 796,470 | 768,000 | 896,000 | 1,024,000 |
| 20 | 951,459 | 933,509 | 1,089,094 | 1,244,678 |
| 21 | 1,128,038 | 1,124,429 | 1,311,834 | 1,499,238 |
| 22 | 1,328,125 | 1,343,237 | 1,567,110 | 1,790,982 |
| 23 | 1,553,718 | 1,592,525 | 1,857,946 | 2,123,366 |
| 24 | 1,806,899 | 1,875,000 | 2,187,500 | 2,500,000 |
| 25 | 2,089,830 | 2,193,485 | 2,559,066 | 2,924,646 |
| 26 | 2,404,755 | 2,550,917 | 2,976,070 | 3,401,222 |
| 27 | 2,754,000 | 2,950,349 | 3,442,074 | 3,933,798 |
| 28 | 3,139,971 | 3,394,949 | 3,960,774 | 4,526,598 |
| 29 | 3,565,158 | 3,888,000 | 4,536,000 | 5,184,000 |
| 30 | 4,032,131 | 4,432,901 | 5,171,718 | 5,910,534 |
| 31 | 4,543,542 | 5,033,165 | 5,872,026 | 6,710,886 |
| 32 | 5,102,125 | 5,692,421 | 6,641,158 | 7,589,894 |
| 33 | 5,710,694 | 6,414,413 | 7,483,482 | 8,552,550 |
| 34 | 6,372,147 | 7,203,000 | 8,403,500 | 9,604,000 |
| 35 | 7,089,462 | 8,062,157 | 9,405,850 | 10,749,542 |
| 36 | 7,865,699 | 8,995,973 | 10,495,302 | 11,994,630 |
| 37 | 8,704,000 | 10,008,653 | 11,676,762 | 13,344,870 |
| 38 | 9,607,587 | 11,104,517 | 12,955,270 | 14,806,022 |
| 39 | 10,579,766 | 12,288,000 | 14,336,000 | 16,384,000 |
| 40 | 11,623,923 | 13,563,653 | 15,824,262 | 18,084,870 |
| 41 | 12,743,526 | 14,936,141 | 17,425,498 | 19,914,854 |
| 42 | 13,942,125 | 16,410,245 | 19,145,286 | 21,880,326 |
| 43 | 15,223,350 | 17,990,861 | 20,989,338 | 23,987,814 |
| 44 | 16,590,915 | 19,683,000 | 22,963,500 | 26,244,000 |
| 45 | 18,048,614 | 21,491,789 | 25,073,754 | 28,655,718 |
| 46 | 19,600,323 | 23,422,469 | 27,326,214 | 31,229,958 |
| 47 | 21,250,000 | 25,480,397 | 29,727,130 | 33,973,862 |
| 48 | 23,059,204 | 27,671,045 | 32,282,886 | 36,894,726 |
| 49 | 25,000,000 | 30,000,000 | 35,000,000 | 40,000,000 |
| 50 | 27,060,804 | 32,472,965 | 37,885,126 | 43,297,286 |
| 51 | 29,246,464 | 35,095,757 | 40,945,050 | 46,794,342 |
| 52 | 31,561,924 | 37,874,309 | 44,186,694 | 50,499,078 |
| 53 | 34,012,224 | 40,814,669 | 47,617,114 | 54,419,558 |
| 54 | 36,602,500 | 43,923,000 | 51,243,500 | 58,564,000 |
| 55 | 39,337,984 | 47,205,581 | 55,073,178 | 62,940,774 |
| 56 | 42,224,004 | 50,668,805 | 59,113,606 | 67,558,406 |
| 57 | 45,265,984 | 54,319,181 | 63,372,378 | 72,425,574 |
| 58 | 48,469,444 | 58,163,333 | 67,857,222 | 77,551,110 |
| 59 | 51,840,000 | 62,208,000 | 72,576,000 | 82,944,000 |
| 60 | 55,383,364 | 66,460,037 | 77,536,710 | 88,613,382 |
| 61 | 59,105,344 | 70,926,413 | 82,747,482 | 94,568,550 |
| 62 | 63,011,844 | 75,614,213 | 88,216,582 | 100,818,950 |
| 63 | 67,108,864 | 80,530,637 | 93,952,410 | 107,374,182 |
| 64 | 71,402,500 | 85,683,000 | 99,963,500 | 114,244,000 |
| 65 | 75,898,944 | 91,078,733 | 106,258,522 | 121,438,310 |
| 66 | 80,604,484 | 96,725,381 | 112,846,278 | 128,967,174 |
| 67 | 85,525,504 | 102,630,605 | 119,735,706 | 136,840,806 |
| 68 | 90,668,484 | 108,802,181 | 126,935,878 | 145,069,574 |
| 69 | 96,040,000 | 115,248,000 | 134,456,000 | 153,664,000 |
| 70 | 101,646,724 | 121,976,069 | 142,305,414 | 162,634,758 |
| 71 | 107,495,424 | 128,994,509 | 150,493,594 | 171,992,678 |
| 72 | 113,592,964 | 136,311,557 | 159,030,150 | 181,748,742 |
| 73 | 119,946,304 | 143,935,565 | 167,924,826 | 191,914,086 |
| 74 | 126,562,500 | 151,875,000 | 177,187,500 | 202,500,000 |
| 75 | 133,448,704 | 160,138,445 | 186,828,186 | 213,517,926 |
| 76 | 140,612,164 | 168,734,597 | 196,857,030 | 224,979,462 |
| 77 | 148,060,224 | 177,672,269 | 207,284,314 | 236,896,358 |
| 78 | 155,800,324 | 186,960,389 | 218,120,454 | 249,280,518 |
| 79 | 163,840,000 | 196,608,000 | 229,376,000 | 262,144,000 |
| 80 | 172,186,884 | 206,624,261 | 241,061,638 | 275,499,014 |
| 81 | 180,848,704 | 217,018,445 | 253,188,186 | 289,357,926 |
| 82 | 189,833,284 | 227,799,941 | 265,766,598 | 303,733,254 |
| 83 | 199,148,544 | 238,978,253 | 278,807,962 | 318,637,670 |
| 84 | 208,802,500 | 250,563,000 | 292,323,500 | 334,084,000 |
| 85 | 218,803,264 | 262,563,917 | 306,324,570 | 350,085,222 |
| 86 | 229,159,044 | 274,990,853 | 320,822,662 | 366,654,470 |
| 87 | 239,878,144 | 287,853,773 | 335,829,402 | 383,805,030 |
| 88 | 250,968,964 | 301,162,757 | 351,356,550 | 401,550,342 |
| 89 | 262,440,000 | 314,928,000 | 367,416,000 | 419,904,000 |
| 90 | 274,299,844 | 329,159,813 | 384,019,782 | 438,879,750 |
| 91 | 286,557,184 | 343,868,621 | 401,180,058 | 458,491,494 |
| 92 | 299,220,804 | 359,064,965 | 418,909,126 | 478,753,286 |
| 93 | 312,299,584 | 374,759,501 | 437,219,418 | 499,679,334 |
| 94 | 325,802,500 | 390,963,000 | 456,123,500 | 521,284,000 |
| 95 | 339,738,624 | 407,686,349 | 475,634,074 | 543,581,798 |
| 96 | 354,117,124 | 424,940,549 | 495,763,974 | 566,587,398 |
| 97 | 368,947,264 | 442,736,717 | 516,526,170 | 590,315,622 |
| 98 | 384,238,404 | 461,086,085 | 537,933,766 | 614,781,446 |
| 99 | 400,000,000 | 480,000,000 | 560,000,000 | 640,000,000 |
| 100 | 416,241,604 | 499,489,925 | 582,738,246 | 665,986,566 |
| 101 | 432,972,864 | 519,567,437 | 606,162,010 | 692,756,582 |
| 102 | 450,203,524 | 540,244,229 | 630,284,934 | 720,325,638 |
| 103 | 467,943,424 | 561,532,109 | 655,120,794 | 748,709,478 |
| 104 | β | 583,443,000 | 680,683,500 | 777,924,000 |
| 105 | β | 605,988,941 | 706,987,098 | 807,985,254 |
| 106 | β | 629,182,085 | 734,045,766 | 838,909,446 |
| 107 | β | 653,034,701 | 761,873,818 | 870,712,934 |
| 108 | β | 677,559,173 | 790,485,702 | 903,412,230 |
| 109 | β | 702,768,000 | 819,896,000 | 937,024,000 |
| 110 | β | 728,673,797 | 850,119,430 | 971,565,062 |
| 111 | β | 755,289,293 | 881,170,842 | 1,007,052,390 |
| 112 | β | 782,627,333 | 913,065,222 | 1,043,503,110 |
| 113 | β | 810,700,877 | 945,817,690 | 1,080,934,502 |
| 114 | β | 839,523,000 | 979,443,500 | 1,119,364,000 |
| 115 | β | 869,106,893 | 1,013,958,042 | 1,158,809,190 |
| 116 | β | 899,465,861 | 1,049,376,838 | 1,199,287,814 |
| 117 | β | 930,613,325 | 1,085,715,546 | 1,240,817,766 |
| 118 | β | 962,562,821 | 1,122,989,958 | 1,283,417,094 |
| 119 | β | 995,328,000 | 1,161,216,000 | 1,327,104,000 |
| 120 | β | 1,028,922,629 | 1,200,409,734 | 1,371,896,838 |
| 121 | β | 1,063,360,589 | 1,240,587,354 | 1,417,814,118 |
| 122 | β | 1,098,655,877 | 1,281,765,190 | 1,464,874,502 |
| 123 | β | 1,134,822,605 | 1,323,959,706 | 1,513,096,806 |
| 124 | β | β | 1,367,187,500 | 1,562,500,000 |
| 125 | β | β | 1,411,465,306 | 1,613,103,206 |
| 126 | β | β | 1,456,809,990 | 1,664,925,702 |
| 127 | β | β | 1,503,238,554 | 1,717,986,918 |
| 128 | β | β | 1,550,768,134 | 1,772,306,438 |
| 129 | β | β | 1,599,416,000 | 1,827,904,000 |
| 130 | β | β | 1,649,199,558 | 1,884,799,494 |
| 131 | β | β | 1,700,136,346 | 1,943,012,966 |
| 132 | β | β | 1,752,244,038 | 2,002,564,614 |
| 133 | β | β | 1,805,540,442 | 2,063,474,790 |
| 134 | β | β | 1,860,043,500 | 2,125,764,000 |
| 135 | β | β | 1,915,771,290 | 2,189,452,902 |
| 136 | β | β | 1,972,742,022 | 2,254,562,310 |
| 137 | β | β | 2,030,974,042 | 2,321,113,190 |
| 138 | β | β | 2,090,485,830 | 2,389,126,662 |
| 139 | β | β | 2,151,296,000 | 2,458,624,000 |
| 140 | β | β | β | β |
Map & Leveling Zone Guide
Recommended leveling zones organized by level range. Click any map name to explore further on the homepage map gallery.
Reborn System
Transcend mortal limits and be reborn as a legendary hero.
How Reborn Works
When you reach level 104 (the normal cap), you can complete the Reborn Quest from the Spirit Lord in Snow Ridge. Reborn 1 raises the cap to 124; Reborn 2 and 3 raise it to 140. Upon completion:
- Your character transforms to a reborn appearance (class files Npc011a/b through Npc018a/b)
- You receive 80 extra unused stat points
- Level cap increases based on reborn stage: 124 for Reborn 1, 140 for Reborn 2/3
- A reborn indicator (e.g., "1-") appears before your level text
- Magical resist values carry forward with an additional reborn bonus
What Resets on Reborn
Be aware of what changes after rebirth:
- Skills reset to starter Tier I skills only β Tier II/III/IV must be re-earned through quest progression
- Learned skill ranks I and II are preserved but reset to level 1 with 0 exp
- Your character appearance transforms to the reborn class model
- EXP formula changes to a steeper reborn curve: 4.8Γ, 5.6Γ, then 6.4Γ levelβ΄
- Equipment, pets, inventory, and gold are preserved
- Quest progress for Tier-unlock quests resets β must complete them again
Latest Game Additions
New and recently updated systems available in the current server build.
Block Event
Break event blocks for rewards while avoiding danger. The explosion effect now happens instantly at the same moment the block breaks, so react quickly and watch the event area closely.
Revive Arena Updates
Revive Arena quest and drop content now uses the dedicated Revive Arena map reference. Use map 112 for current Revive Arena event and drop objectives.
Gem & Diamond Converter
Gem conversion uses live database item definitions for gems and diamond variants. Converted items keep their proper item IDs, icons, names, and stats.
Level 12 Skills
Reborn characters can push trained skills to level 12. Level 12 improves skill amount, duration, and targeting based on the server skill tables.
Marriage Titles
Married characters can display spouse-based Husband/Wife titles using the actual spouse character name. Marriage also supports Couple Skill, wedding envelopes, and home services.
Market Hover Details
Market item and seller information is shown in a hover popup, keeping the board clean while still exposing the details needed before buying.
Server Events & Progression Systems
Major server-side systems available through NPCs, event items, special maps, and timed competitions.
Apprentice & Master
A level 50+ master can recruit an apprentice below level 50 while in a two-player team led by the recruiter. Masters can have up to 4 apprentices. Apprentices receive a Stride Wing, both players receive titles, and masters gain Fame/Contribution through the system. Weekly and monthly ranking rewards grant special titles and EXP.
Kung Fu Competition
Earn Kung Fu points from PvP victories in competition maps such as Battle Grounds and Revive Arena. Participants must be level 20+. Points reset weekly, repeated same-day opponents give reduced points, and the top 10 can claim gold and title rewards every Sunday after 1:00 PM.
Marriage System
Marriage requires a two-player male/female team, strong friendship, and at least 1,000,000 gold for the wedding. Married players can gain spouse titles, learn Couple Skill, draw wedding envelopes, use home services, and manage divorce through the marriage NPC.
Dragon Ball Event
The Dragon Ball event runs in weekly rounds from Friday 6 PM. Find all 7 Dragon Balls across dangerous maps, then return to make one wish: player power, Dragon Ball title, or pet power. Only one wish can be claimed per round.
Mythwar Jackpot Lottery
Lottery tickets are sold on Sunday, Tuesday, and Thursday from 10 AM to 12 PM. Tickets cost 500 gold. Open a ticket to roll emotion cards, then return to Awader to claim any pending prize such as gold, gems, fruit, stardust, or rare pets.
Prison & Wanted System
Excessive PK in non-PvP maps raises PK kills, PK points, and Evil Index. Passing the kill limit sends the player to prison. Wanted players can be captured by players carrying Wanted Scrolls for bounty gold and EXP. Prison raids can free jailed players, but both rescuer and target become wanted.
Gold Survival
Gold Survival is a 20-round monster challenge. Each round accumulates gold and grants potion prizes, with a special Survival EXP Scroll reward around round 10. Custom battle scenes may override the monster lineup while preserving the reward flow.
Guild Services & Guild War
Guild NPCs provide guild menus, services, quests, porters, and guild war battleground access. Guild war flags and battleground actions support team-based PvP objectives for organized guild competition.
Seasonal Events
The server includes event hooks for Demon Lair, Woodlingor invasion, Hurricane spawns, Spring Event fights, mining monster encounters, seal scroll hunts, and other NPC-driven challenge systems. Watch event NPCs and announcements for active content.
Block Event
Break special event blocks to trigger rewards and effects. Block break effects now resolve immediately, including the explosion visual, with no delayed detonation after the block disappears.
Skill System
Master skills through combat practice and quest unlocks to become a formidable force.
Tier I
Starter skills available at character creation. Basic but essential. These are the only skills available after Reborn until you re-earn higher tiers.
Tier II
Unlocked through the first Skill Unlock quest at ~level 20. More powerful versions of Tier I skills with additional effects.
Tier III
Unlocked through advanced skill quests at ~level 50. Significantly stronger skills that define your class role in parties.
Tier IV
The ultimate skill tier unlocked at ~level 80. Devastating power that separates casual players from true masters.
Skill Leveling
Skills gain experience (proficiency) each time you use them in combat. Higher skill levels increase damage, healing, duration, and reduce MP cost. Skills have a maximum level of 12.
Non-reborn characters can train skills up to level 10. Reborn characters can train up to level 12. Skill EXP thresholds increase sharply at higher levels.
Skill Types
Physical: Single-target melee attacks. High damage, no MP cost.
Magic (Single): Single-target spells. Strong damage, costs MP.
Magic (AoE): Multi-target spells. Lower per-target damage, high MP cost.
Buff/Debuff: Status effects β heal, shield, curse, silence. Essential for party play.
Passive: Always-active bonuses to stats or combat modifiers.
Skill EXP Table
Experience thresholds required for each skill level.
| Skill Level | EXP Required | Difficulty |
|---|---|---|
| Level 1 | 0 | Easy |
| Level 2 | 60 | Easy |
| Level 3 | 130 | Moderate |
| Level 4 | 312 | Moderate |
| Level 5 | 690 | Moderate |
| Level 6 | 1,372 | Medium |
| Level 7 | 2,490 | Medium |
| Level 8 | 4,200 | Hard |
| Level 9 | 6,682 | Hard |
| Level 10 | 10,140 | Very Hard |
| Level 11 | 14,802 | Very Hard |
| Level 12 | 19,800 | Very Hard |
Skill Rank Colors
Your skill rank color is determined by the sum of all your skill levels. Higher rank = more powerful player. The rank color is visible above your character name.
| Rank Color | Min Total Skill Levels | Description |
|---|---|---|
| White | 0+ | Starting rank. All new characters begin here. Focus on learning basic skills. |
| Red | 32+ | Beginner rank. You've started training your skills. Keep practicing! |
| Orange | 64+ | Intermediate rank. Several skills reaching level 3-4. Getting competent. |
| Yellow | 96+ | Advanced beginner. Skills are becoming reliable in combat. Noticeable improvement. |
| Green | 128+ | Skilled adventurer. Most skills at level 5+. You're competitive in parties. |
| Light Blue | 160+ | Expert rank. High skill levels across the board. Respected by other players. |
| Dark Blue | 176+ | Master rank. Near-maxed skills. Very few players reach this level. |
| Purple | 192+ | Grand Master. Almost all skills at maximum. Elite status. |
| Black | 208+ | Legendary. All skills at maximum level. The pinnacle of skill mastery. |
Pet System
Capture, train, and fight alongside monster companions. Visit the Pet List for a complete database of all pets.
- Capture Pets are captured during battle by using the Capture command when an enemy monster is at low HP. Lower HP = higher capture chance. Some rare pets can only be found in specific maps.
- Stats Pets have HP, MP, Attack, and Speed stats that can be allocated using stat points earned on level-up. Growth rate determines how much each stat point is worth.
- Growth Each pet has a hidden Growth Rate (visible in the pet status screen). Higher growth = more stats per point. Growth ranges from 0.5 (poor) to 3.0+ (legendary). The Growth button on the pet status UI shows detailed growth information.
- Skills Pets can learn up to 8 skills. Skills are gained through battle experience or special skill books. The Skill button on the pet status UI shows all learned pet skills.
- Loyalty Pet loyalty increases when you feed them, fight alongside them, and keep them healthy. High loyalty improves pet performance in battle. Low loyalty can cause pets to disobey commands.
- Intimacy Intimacy is a deep bond stat that increases over long periods of companionship. High intimacy unlocks special pet abilities and improves their combat effectiveness.
- Evolution Some pets can evolve into more powerful forms when they reach certain level thresholds. Evolved pets gain new skills and improved base stats.
- Follow Active pets follow you on the map as a visible companion. You can have one pet following at a time. The pet appears next to your character as you walk around.
Pet Stats
HP: Health points β more HP means survivability.
MP: Magic points for skill use.
Attack: Physical damage output.
Speed: Determines turn order in combat. Faster pets act first.
Growth Rating
Poor (0.5β1.0): Low stat gains per point.
Average (1.0β1.5): Standard stat gains.
Good (1.5β2.0): Above-average potential.
Excellent (2.0β2.5): Highly sought after.
Legendary (2.5+): Extremely rare. Best-in-class.
Pet Skills
Pets can learn up to 8 skills. Skills are gained through battle experience. Use the Skill button on the pet status screen to view and manage pet skills. Higher-level pets learn more powerful abilities.
Pet Crystals & Life Span Items
Use special pet items to improve pet resistances, intimacy, and life span.
Magical Crystals
Magical Crystal items roll two random resistance or combat modifier stats for your active pet. Crystal tiers require higher pet levels and reborn stages. Higher-tier crystals can roll stronger values and also mark lower tiers as applied so weaker crystals cannot be stacked afterward.
Magical Stone Saving
If you have a Magical Stone, a crystal roll can be saved instead of immediately applied. Saved stones store the rolled stats with a bonus and can later be used on an active pet, as long as the source crystal tier has not already been applied.
Phoenix Stone
Phoenix Stone restores 500 Life Span to the target or active pet. Use it when a pet's life span has dropped but the pet does not need a full revival.
Super Phoenix Stone
Super Phoenix Stone revives the target or active pet, restores life span to maximum, updates combat stats, and refills HP/MP. It is the strongest life span recovery item.
Equipment Guide
Gear up with weapons, armor, and accessories to maximize your combat potential.
Weapon
Slot 0Your primary weapon. Determines base physical attack damage. Higher enhancement levels add hitRate, criticalRate, criticalDamage, berserkRate, and berserkDamage bonuses.
Head
Slot 1Helms and headgear. Provides defense and magical resistance bonuses. Enhanced helms gain additional resist-only bonuses.
Armour
Slot 2Body armor. The primary source of physical defense. Enhanced armour gains resist-only bonuses that reduce elemental and status damage.
Shoes
Slot 3Footwear that affects movement and combat speed. Enhanced shoes gain dodgeRate or speed bonuses.
Necklace
Slot 4Accessory slot. Provides various stat bonuses. No level, race, or gender requirement β equippable by anyone.
Bracelet
Slot 5Accessory slot. Additional stat bonuses and resistances. No level, race, or gender requirement.
Ring
Slot 6Accessory slot. Boosts specific combat stats. No level, race, or gender requirement.
Equipment Enhancement
Upgrade equipment from +1 through +13 for massive stat boosts and recycle old gear into materials.
Enhancement Levels
Equipment can be enhanced from +1 to +13. Each level adds bonuses specific to the equipment slot:
- Weapons: hitRate, criticalRate, criticalDamage, berserkRate, berserkDamage
- Armour & Helms: Resist-only bonuses (magic dark/light/water/fire, physical, etc.)
- Shoes: dodgeRate or speed bonuses
Special Equipment
Rare named items drop from events and invasions with built-in bonuses that stack with enhancement:
- Diadem of Serenity β Legendary headgear with high resist bonuses
- Heavenly Armor β Top-tier body armor with exceptional defense
- Ordain Warden β Unique weapon with special combat modifiers
These items preserve their base stats/resists and only receive slot-specific enhancement bonuses on top.
Equipment Splitting
Disassemble modified gear at the Demon Square Enchanter to recover materials for future refining.
What It Does
Equipment Splitting turns attributed equipment back into white gear without added attributes and returns recyclable materials. Eligible equipment includes weapons, helmets, armour, and shoes that already have added attributes, gems, refine/identify flags, or attribute-forged stats.
Required Item
You need a Stone of Rainbow for each split. A Stone of Rainbow Bag can be opened to receive 10 Stones of Rainbow. Take the gear and stone to the Enchanter in Demon Square.
How To Split
- Find Enchanter in Demon Square.
- Open the NPC give interface.
- Put the attributed equipment in the first slot.
- Put one Stone of Rainbow in the second slot.
- Confirm to receive the cleaned gear and materials.
Rewards
Successful splitting returns the same equipment as white gear, plus one same-level ore and one random same-level gem from the server item database. The recovered ore and gem can be used again for forging, refining, and gear improvement.
Crafting & Economy Tools
Extra server systems for gathering, storing, converting, and shopping with items.
Comet Shovel Mining
Use a Comet Shovel in Desert City Mine or Demon Square Mine to dig for +1 gems. Each tile can only be dug once until you move. Successful digs place the gem directly into your Gem Sack.
Gem Sacks
Gem Sacks store mined gems outside normal inventory stacks. Sack sizes include 60, 100, 200, 300, and 600 slots. Use the sack to view stored gem types and withdraw gems when you need them.
Gem Crafting & Conversion
Gem crafting NPCs can combine and process gems. Some gem converter services transform compatible gems into diamond variants using real database item mappings, so each item keeps its correct icon and stats.
Limited-Use Shops
Some usable items can open a private shop. These items track remaining uses; each use opens the configured shop and decreases the counter until the item expires.
Beast Radar
Beast Radar style items can point players toward special monster or event targets. Follow the map and coordinate hints to locate the assigned target before the item runs out of uses.
Monster Repel
Repel items such as Devil's Tears can temporarily prevent random monster and event encounters on normal maps, helping players travel or complete errands safely.
Diamond Conversion
Gem and diamond conversion uses the server item database, so each output keeps the correct item asset and item behavior. Use the converter NPC when you want database-backed diamond variants rather than generic placeholders.
Correct Item Icons
Recent item-data updates resolve placeholder and repeated icons in UI views. Item displays now rely on each item ID's correct database asset wherever possible.
Quest Chains
Major quest chains that drive your progression. For a full quest database, visit the Quest Help page.
Newbie Questline
Your first quest chain. Learn the basics of combat, navigation, skills, and equipment. Rewards include starter gear, gold, and experience. This questline is single-use β once completed, it cannot be repeated.
Soulstone Quest Chain
A long, multi-stage quest chain that sends you across the world collecting powerful Soulstones. Each stage requires visiting different maps and defeating increasingly powerful enemies. The Fire Soulstone quest uses a scroll to Fog Jungle.
Skill Unlock Quests
Progressive skill quests that unlock higher skill tiers (II, III, IV). Player skills start at Tier I only β higher tiers must be earned through quest progression. Each tier requires completing specific tasks and reaching certain levels.
Reborn Quest
The ultimate quest for max-level characters. Upon completion, your character is reborn with a transformed appearance (Npc011a/b through Npc018a/b depending on class/gender), 80 extra unused stat points, and a raised level cap of 124. Skills reset to starter Tier I only β higher tiers must be re-earned through quest progression. Magical resist values carry forward with a reborn bonus.
Talent Point Quest
Earn additional talent points to customize your character build beyond the standard stat allocation. Talent points provide permanent bonuses.
Town Exploration Quests
Explore each major city by visiting key NPCs and landmarks. These quests teach you about the shops, services, and facilities available in each town.
Woodlingor Invasion
Defend the cities against waves of invading monsters. Equipment rewards use real database gear (Head, Armour, Weapon, Shoes) from +1 through +10 with slot-specific bonuses. Special items like Diadem of Serenity, Heavenly Armor, and Ordain Warden can drop.
Combat System
Deep turn-based combat with charge bars, elements, combos, and strategic positioning.
- Turn Based Combat is turn-based with a charge bar system. Each unit has a charge speed that determines how quickly they can act. Faster units attack more often.
- Actions Available actions: Physical Attack (single target), Magic Attack (single or multi-target), Defend, Use Item, Flee, and Switch Pet. Action choice is critical for survival.
- Elements Four magical elements exist: Dark, Light, Water, and Fire. Each element has strengths and weaknesses. Use the right element against enemy weaknesses for bonus damage.
- Status Status effects include: Virus (damage over time), Chaos (random actions), Stone (cannot act), Sleep (skip turns), and Weakness (reduced stats). Status resist values determine your protection.
- Combo Some attacks can trigger combo hits (double attack, berserk). Berserk rate and berserk damage increase the chance and power of these bonus hits.
- Protect Tank-type characters can protect weaker allies by intercepting attacks aimed at them. The protect chance is based on the protector's stats.
- Feedback Magic and physical feedback reflect a portion of damage back to the attacker. Build feedback stats to punish aggressive enemies.
- Flee Fleeing combat is not always guaranteed. Higher speed improves flee chance. Boss fights may prevent fleeing entirely.
Elemental System
Four magical elements affect combat damage:
- Fire β Strong against nature-based enemies
- Water β Strong against fire-based enemies
- Light β Strong against undead and dark creatures
- Dark β Strong against light-aligned foes
Build magical resist values (magic_dark, magic_light, magic_water, magic_fire) to reduce incoming elemental damage.
Status Resistances
Status effects and their resist stats:
- Virus β Damage over time. Build virus resist.
- Chaos β Random uncontrollable actions. Build chaos resist.
- Stone β Completely unable to act. Build stone resist.
- Sleep β Skip turns until attacked. Build sleep resist.
- Weakness β Reduced stats temporarily. Build week resist.
- Physical β Reduces all physical damage taken.
Teams & Parties
Team up with other players to tackle dungeons, bosses, and PvP content.
- Creating Create a team by clicking the Team button and selecting Create Group. You become the team leader with full control over invites and settings.
- Joining Request to join a team by clicking the Team button on another player. The team leader must approve your request. Maximum team size is 5 players.
- Benefits Team members share EXP from kills (distributed by contribution). Team combat allows coordinated strategies β healers, tanks, and DPS working together. Team chat is private.
- Leader The team leader controls invitations, kick decisions, and loot distribution. A leader icon appears next to their name. If the leader leaves, the team disbands.
- Following Team members follow the leader automatically on the map. A follow icon appears next to follower names. This makes traveling through dangerous zones much safer.
Friend System
Build your social network in the world of Myth War.
- Adding Add friends by searching their name or clicking Add Friend on their character. The other player must accept your friend request.
- List Your friend list shows all added friends with their online/offline status, level, class, and guild. Stay connected with your allies.
- Types Friends can be categorized into different groups for organization. Normal friends, close friends, and blocked players are tracked separately.
- Benefits Friends can easily find each other for teaming, trading, and chatting. Amity points increase with interaction, unlocking special friend bonuses.
Title System
Earn and display prestigious titles above your character name.
- Earning Titles are earned through quest completion, achievements, PvP victories, and special events. Each title provides a visual distinction above your character name.
- Equipping Equip a title from the Title List in your character menu. Only one title can be active at a time. You can hide your title if you prefer anonymity.
- Types Title types include: Quest titles (earned through story progression), Achievement titles (earned through gameplay milestones), PvP titles (earned through combat rankings), and Event titles (earned during special server events).
- Display Your active title appears above your character name, visible to all players. Rare titles are a mark of prestige and dedication.
Trading & Economy
Buy, sell, and trade your way to wealth in the Myth War economy.
- Player Trade Trade with other players by right-clicking their character and selecting Trade. Both players must agree. You can trade up to 3 items and gold simultaneously.
- Npc Shops NPC shops in every city sell basic equipment, potions, and supplies. Prices vary by item quality. Sell unwanted items for gold.
- Bank The MW Bank stores your gold safely. Deposit gold to prevent loss on death. Bank branches exist in every major city. Maximum gold storage: 999,999,999,999.
- Trading Zone The Trading Zone in each major city is the hub for player commerce. Set up a shop or browse others' wares. Best place to find rare items.
- Popshop Player-run shops (Pop Shops) let you sell items while AFK. Set your prices and other players can buy directly from your shop.
- Market Board The Market Board shows listed goods in a compact board view. Hover over an item to open the seller and item-detail popup instead of reading long inline text.
Leveling Tips by Level Range
Quick reference for the fastest way to level at each stage of the game.
Complete the Newbie Questline and fight in Revive Arena, Tree of Life 1, Tree of Life 2, or Evil Lair 1. Revive Arena is map ID 3 for normal leveling.
Move through Tree of Life 1-3, Sunset Plain, Flamingor Fields, Demon Lair 1, and Evil Lair 2. Capture a pet early.
Use Sunset Plain, Outcast City, Devil's Gate, Demon Lair 2, and Cursed Abyss. Start Skill Unlock quests and form teams for dungeon routes.
Sewers 1-3, Badlands, Cursed Abyss, Demon Lair 3, Evil Lair 3, and Life Tree 4 are the main midgame routes. Upgrade equipment before pushing higher maps.
Life Tree 5-7, Bone Desert, Wasteland maps, Demon Lair 4, Ashes Pit 1-2, Evil Lair 4, Flame Ruins, and Burial 2 cover most of this range.
Ashes Pit 3-4, Burial 1-4, Flame Ruins, and high Wasteland/Bone Desert routes are the strongest late pre-reborn leveling areas. Team play is recommended.
Use the highest available late-game routes, repeat strong quest chains, and prepare for Reborn. Current public monster map data mostly tops out around the Burial/Flame Ruins/Ashes Pit range.
After reborn, you restart with transformed appearance and +80 bonus stats. Skills reset to Tier I β prioritize re-earning Tier II/III through quests. EXP curve is steeper (4.8x formula) but the level cap extends to 124.
Keyboard Shortcuts & UI Guide
Essential keyboard shortcuts and UI tips for efficient gameplay.
Navigation
- Arrow Keys β Move your character on the map
- Mouse Click β Click to walk to a location / interact with NPCs
- M β Toggle minimap
- Tab β Cycle through nearby NPCs/players
UI Windows
- C β Character status window
- I β Inventory / items
- S β Skill window
- P β Pet status window
- F β Friend list
- T β Team / party window
- Q β Quest log
- E β Equipment window
Combat
- 1-9 β Quick-select skills from your skill bar
- A β Auto-attack (physical attack)
- D β Defend
- R β Flee from battle
Chat
- Enter β Open chat input / send message
- /w name β Whisper to a player
- /team β Team chat
- /guild β Guild chat