Live combat system

Weather Effects

Weather is more than a visual effect. The active map weather is captured when a fight starts and changes the power or accuracy of specific skills.

Dynamic weather cycle

Occupied dynamic-weather maps roll new conditions every 8 minutes. A fight keeps the weather it started with until that fight ends.

15%bonus or penalty
Skill bonus Skill penalty Unlisted skills are unchanged

Sunny

0x00000000

Heat and clear skies empower offensive magic.

  • Fire skill power +15%
  • Blizzard skill power +15%

Other skills remain unchanged.

Clouds

0x00000004

Low visibility makes control effects harder to avoid.

  • Chaos hit chance +15%
  • Stun hit chance +15%

Damage and healing power remain unchanged.

Light Rain

0x00000001

Wet conditions strengthen cold and venom.

  • Ice skill power +15%
  • Poison skill power +15%

Uses the rain combat modifier.

Rain

0x01000005

Steady rainfall strengthens cold and venom.

  • Ice skill power +15%
  • Poison skill power +15%

Uses the rain combat modifier.

Heavy Rain

0x02000005

A downpour amplifies cold and poison techniques.

  • Ice skill power +15%
  • Poison skill power +15%

Uses the rain combat modifier.

Thunderstorm

0x0200000D

Thunder and rain strengthen cold and venom.

  • Ice skill power +15%
  • Poison skill power +15%

Lightning is visual; the combat bonus uses the rain modifier.

Light Snow

0x00000002

Freezing air reduces every combat skill’s effectiveness.

  • All skill power βˆ’15%
  • All status hit chances βˆ’15%

Affects damage, healing, draining, buffs, and status accuracy.

Snow

0x01000006

Deep cold suppresses every type of combat skill.

  • All skill power βˆ’15%
  • All status hit chances βˆ’15%

The snow penalty takes priority over other weather bonuses.

Snowstorm

0x02000006

Severe snow imposes the full cold-weather penalty.

  • All skill power βˆ’15%
  • All status hit chances βˆ’15%

The snow penalty takes priority over other weather bonuses.

What weather does not change

Weather does not directly change character attributes, experience, gold rewards, item drops, or movement speed. Only the combat modifiers listed above are currently applied by the server.